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Warp
Speeds
When
Zefram Cochrane breaks the light speed barrier with the invention of the
warp drive in 2063, he revolutionizes interstellar space travel forever. This
profound scientific discovery is merely the beginning of a whole new frontier
being opened.
Warp
factor is the unit of measurement used for calculating warp speeds, and this
scale has been recalculated since the days of the original USS Enterprise NCC
1701. During the ship's epic missions it has a cruising speed of warp 6,
with a maximum of warp 8, though encounters with alien life forms enable the
ship to reach speeds of upto warp 14.1
However, by the 24th century a new warp factor scale has been introduced which,
while still making warp 1 the equivalent to the speed of light, makes warp 10 an
infinite and theoretically unobtainable velocity which places the ship at all
points in the universe at the same time. There has been only one instance of the
warp 10 barrier being exceeded, by Lt. Tom Paris of the USS Voyager
NCC 74656, but only with extraordinary consequences.
Following the new formula, the USS Enterprise NCC 1701-d, like all other Galaxy-Class
ships, has a standard cruising speed of warp 6 - equivalent to about 7.3 on the
old scale and 393 times the speed of light. Its maximum normal velocity is warp
9.2, though that speed can be exceeded. However, with unmodified warp engines,
speeds in excess of warp 5 are now believed to cause damage to the space-time
continuum.

In
1969, it took manned space vehicles three days to reach the Moon. At full
impulse speeds the same journey takes a starship a mere 5.38 seconds. A journey
to the nearest star system, Proxima Centauri, at Warp 7 (656 x light speed) now
takes three days - the time it used to take to go to the moon! At warp 1, or
light speed, it would take almost five years.
Speed |
Km/h |
x light |
Earth to Moon |
Across Sol |
Nearby star |
Across sector |
Across Fed |
Nearby Galaxy |
|
|
|
|
400,000km |
12m km |
5lyrs |
20lyrs |
10,000lyrs |
2,000,000lyrs |
Notes |

|
Standard Orbit |
9600 |
<0.00001 |
42hrs |
142yrs |
558,335yrs |
2m yrs |
1.12b yrs |
223.33b yrs |
Synchonous orbit around Class-m
planet |
Full Impulse * |
270m |
0.25 |
5.38sec |
44hrs |
20yrs |
80yrs |
400,000yrs |
8,000,000yrs |
Normal Maximum Impulse |
Warp 1 |
1078m |
1 |
1.34sec |
11hrs |
5yrs |
20yrs |
100,000yrs |
2,000,000yrs |
|
Warp 2 |
11b |
10 |
0.13sec |
1hrs |
6mth |
3yrs |
9,921yrs |
198,425yrs |
|
Warp 3 |
42b |
39 |
0.03sec |
17min |
2mth |
1yr |
2,568yrs |
51,360yrs |
|
Warp 4 |
109b |
102 |
0.013237sec |
7min |
18days |
2mth |
984yrs |
19,686yrs |
|
Warp 5 |
230b |
214 |
0.006291sec |
3min |
9days |
1mth |
468yrs |
9,357yrs |
Old cruising speed |
Warp 6 |
423b |
392 |
0.003426sec |
2min |
5days |
19days |
255yrs |
5,096yrs |
New cruising speed |
Warp 7 |
707b |
656 |
0.002049sec |
1min |
3days |
11days |
152yrs |
2,048yrs |
|
Warp 8 |
1103t |
1,024 |
0.001313sec |
39sec |
2days |
7days |
98yrs |
1,952yrs |
|
Warp 9 |
1.63t |
1,516 |
0.000886sec |
26sec |
1day |
5days |
66yrs |
1,953yrs |
|
Warp 9.2 |
1.78t |
1,649 |
0.000815sec |
24sec |
1day |
4days |
61yrs |
1,213yrs |
Old normal max warp |
Warp 9.6 |
2.06t |
1,909 |
0.000704sec |
21sec |
23hrs |
4days |
52yrs |
1,048yrs |
Max rated; maintained for 12 hrs |
Warp 9.9 |
3.29t |
3.053 |
0.000440sec |
13sec |
14hrs |
2days |
33yrs |
656yrs |
Auto-shutdown after 10mins |
Warp 9.99 |
8.53t |
7,912 |
0.000169sec |
5 sec |
6hrs |
22hrs |
13yrs |
263yrs |
Nearly infinite power needed |
Warp 9.9999 |
215t |
199,516 |
0.000006sec |
0.2sec |
12min |
53min |
6mth |
10yrs |
Max subspace radio |
Warp 10 |
infinite |
infinite |
0 |
0 |
0 |
0 |
0 |
0 |
Theoretically unobtainable |
* Full impulse is equal to one quarter light speed.

Warp
Core Operation
The
heart of a starship's warp drive system is the warp core, a power
source which generates and controls energies equivalent to those inside a star.
In this contained environment, matter and antimatter react to create the power
that makes interstellar fast-than-light (FTL) travel a possibility.
The
warp core powers propulsion systems and other major starship systems. It
provides 1,000,000 times more energy than the standard fusion engines as used by
the impulse propulsion system. Other names for the warp core include the warp
reactor and the main engine core, but it is most accurately called
the matter/antimatter reaction assembly (M/ARA). This consists of four
subsystems:
Warp
core Subsystems
At the upper end of the M/ARA is the matter reactant
injector, and at the lower end is the antimatter reactant injector. Through
these the core receives prepared and controlled streams of reactant material.
Handling the antimatter requires special care. If it makes contact with matter
(no matter how small), a catastrophic explosion will occur. However, such an
explosion controlled by magnetic fields and focused by dilithium crystals
provides enough energy to power the starship to velocities beyond the speed of
light.
The matter and antimatter streams are channeled through the
magnetic constriction segments (MCS), where they are aligned and compressed by
magnetic constrictor coils. This insures that the matter and
antimatter streams will meet at the exact center of the matter/antimatter
reaction chamber (M/ARC).
Inside the M/ARC is the dilithium crystal articulation frame (DCAF), the
very heart of the warp core. Carefully positioned in the DCAF, the dilithium
crystal allows the violent matter/antimatter reaction to be tuned and
controlled. The dilithium crystal is the only material known to Federation
science that does not react to antimatter.
The plasma streams generated inside the M/ARC are split into
two, and sent along power transfer conduits (PTC) that are similar in structure
and function to the MCS. The plasma streams flow through the PTC to the field
coils in the warp engine nacelles.
In the case of an extreme emergency and if the safety of the ship is in
jeopardy, the warp propulsion system can be shutdown or even jettisoned. If
given a choice between assuring the safety of the crew and continuing the ship's
mission, automatic systems always prioritize the crew.
Starship
Facts |
The USS Yamamoto NCC 71807 is destroyed by an
antimatter containment failure in 2365 |
The USS Enterprise NCC 1701d is unable to contain
a warp core breach in 2371, when the Duras sisters penetrate the
ship's shields with a frequency-matched photon torpedo. The Enterprise
has to evacuate the battle-section before it is blown to pieces |
The intermix formula of matter to antimatter in the warp
core is 1 to 1. |
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